"Project CARS," the simulation motorsport racing video game, from developers Slightly Mad Studios and publishers Bandai Namco received a new patch 10.0. This new patch brings some tweaks to the game's vehicles and controllers.
This new patch brings changes to the cockpit exposure of vehicles like Aston Martin DBR1-2, Vantage GTE, Vantage GT12, and adds balanced brightness when driving in cockpit view.
On the controller front, the patch updated the Fanatec support code, which sees the Fanatec handbrake peripheral working correctly. The new patch will also fix an issue with the in-game pitstops.
Patch 10.0 is currently available on PC, PS4 and Xbox One.
Here is the full patch notes that was shared on the official website. It must be noted that only the PS4 version has a small noted about the controllers added to it. The rest are same for PC and Xbox One:
Vehicles
- Aston Martin - DBR1-2, Vantage GTE, Vantage GT12: Tweaked cockpit exposure to better balance the world brightness when driving in cockpit view.
- Ford Falcon FG - Made the in-cockpit steering wheel static when disabled so that the digital display is still visible.
- Ford Fusion Stockcar - Fixed a damage issue, tweaks to setups so car is less likely to go on two wheels.
- Dallara DW12 Indycar - Tweaks to setups so car is less likely to go on two wheels.
Pitstops
- Fixed an issue where, if the player pits on the final lap and only closes the pit board after crossing the place in the pitlane where the finish line is (but before the post-race screen comes up), the race would fail to end.
Controllers
- Updated the Fanatec support code to ensure the Fanatec handbrake peripheral works correctly when either connected via the USB adapter or the pedals to the wheel.
Previously, Slightly Mad Studios had announced that "Project CARS" will be a key launch day title when Oculus Rift launches March 28.