Destiny's in-game character, Xur Agent of the Nine, will be back in the reckoning during 19 -21 December weekend. Xur appears only during the weekend and players will find him at the Tower. Xur will appear with a new set of exotic weapons, armours and other rare goods for players who have saved Strange Coins and/or Motes of Light.
Note: Xur can be found in the Tower North. Players will find him standing in the large doorway across from the Speaker's Observatory.
Xur will be available only till 21 December 2014 and will disappear until next weekend.
Below are the items in Xur's inventory that are non-modified:
Ruin Wings
- Class: Titan
- Type: Gauntlets
- Defense: +333 / 366
- Light: +30 / 36
- Strength: +94 / 101
- Heavy ammo drops more often and contains more ammo in each drop
- Causing damage with a melee reduces your grenade cooldown
- Increased reload speed with Special Weapons
Knucklehead Radar
- Class: Hunter
- Type: Helmet
- Defense: +407 / 447
- Light: +30 / 36
- Strength: +97 / 104
- Grenade hits restore melee energy
- More Super energy from non-Guardian kills
- Radar remains visible while aiming Primary Weapons
Claws of Ahamkara
- Class: Warlock
- Type: Gauntlets
- Defense: 333 / 366
- Light: +30 / 36
- Discipline: +56 / 60
- Strength: +58 / 63
- Gain an additional charge for Scorch and Energy Drain
- Increased reload speed with Special Weapons
- Increases melee attack speed
Patience and Time
- Class: All
- Type: Sniper Rifle
- Attack: 302 / 331
- Magazine: 4
- You gain active camouflage while aiming down the sights
- Radar stays active while aiming down this weapon's sights
Exotic Engram
- Cost: 23 Motes of Light
Exotic Shard
- Cost: 7 Strange Coins
Below are the exotic items in Xur's inventory that can be upgraded:
Crest of Alpha Lupi
- Class: Hunter
- Type: Chest
- Defense: 444 / 488
- Light: + 30 / 36
- Strength: +152 / 164
- Revive teammates faster. Spawn more orbs.
- Carry more ammo for Special Weapons
- Carry more ammo for Hand Cannon
Lucky Raspberry
- Class: Hunter
- Type: Chest
- Defense: 444 / 488
- Light: + 30 / 36
- Intellect: + 116 / 124
- Arcbolt Grenade chains further. Spawn with grenade energy.
- Carry more ammo for Heavy Weapons
- Carry more ammo for Fusion Rifles
Crest of Alpha Lupi
- Class: Hunter
- Type: Chest
- Defense: 444 / 488
- Light: + 30 / 36
- Intellect: + 134 / 144
- Revive teammates faster. Spawn more orbs.
- Carry more ammo for Special Weapons
- Carry more ammo for Auto Rifles
No Backup Plans
- Class: Titan
- Type: Gauntlets
- Defense: 333 / 366
- Light: +30 / 36
- Strength: +105 / 113
- Increases the duration of Force Barrier
- Increased melee attack speed
- Increased reload speed with Special Weapons
Heart of the Praxic Fire
- Class: Warlock
- Type: Chest
- Defense: 444 / 488
- Light: + 30 / 36
- Discipline: + 129 / 139
- Further decreases all ability cooldowns while Radiance is active
- Carry more ammo for Fusion Rifles
- Carry more ammo for Heavy Weapons
Sunbreakers
- Class: Warlock
- Type: Gauntlets
- Defense: 333 / 366
- Light: + 30 / 36
- Intellect: + 92 / 99
- Increases the duration of your Solar Grenade
- Increased reload speed with Special Weapons
- Melee hits replenish Grenade energy
Mida Multi-Tool
- Class: All
- Type: Scout Rifle
- Attack: 302 / 331
- Magazine: 21
- This weapon boost move speed and fires on a hair trigger
- Radar stays active whil aiming down this weapon's sights
Thorn
- Class: All
- Type: Hand Cannon
- Attack: 302 / 331
- Magazine: 9
- Rounds pierce targets and cause lingering damage over time
- The last round in a magazine deals bonus damage
Universal Remote
- Class: All
- Type: Shotgun (Primary)
- Attack: 302 / 331
- Magazine: 5
- Range and precision damage increases greatly while aiming down the sights
- Kills with this weapon grant bonus damage for a short time
Plan C
- Class: All
- Type: Fusion Rifle
- Attack: 302 / 331
- Magazine: 5
- Charge and equip times are very shot immediately after weapon swap
- This weapon has bonus accuracy while firing from the hip
Super Good Advice
- Class: All
- Type: Machine Gun
- Attack: 302 / 331
- Magazine: 58
- Almost all shots that miss their target will return to your magazine
- Kills with this weapon grant bonus damage for a short time
Truth
- Class: All
- Type: Rocket Launcher
- Attack: 302 / 331
- Magazine: 2
- Rounds fired from this weapon seek their targets aggressively
- Rockets from this weapon will detonate early based on proximity to targets
Monte Carlo
- Class: All
- Type: Auto Rifle
- Attack: 302 / 331
- Magazine: 36
- Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill.
- This weapon has bonus accuracy while firing from the hip
[Source: iDigitalTimes]
Hot Fix Released
Bungie released on 16 December a Hot Fix that followed the new expansion, The Dark Below and it corrects all the issues that have been affected due to it. Below are the patch notes of the fix (Bungie):
General
- Fixed a typo in the German word for 'Radiant Energy'
Weapons
- General
- Fixed an issue in which some weapon projectiles were improperly penetrating Hive shields
- Pocket Infinity
- Rolled back changes induced by a previous Exotic weapon update
- Charge up and deactivation now work as originally designed
- Players may again encounter a previously known issue which prevents charge up
Gear
- Both existing and future Raid gear obtained in Crota's End now begins at Level 30 with an upgrade path to reach Level 32
- Raid helmet obtained in Crota's End now drops on Normal Mode and will be a more frequent drop on Hard Mode
- Fixed an issue in which Dead Orbit Hunter cloaks awarded reputation gains for both Dead Orbit and Vanguard/Crucible
Activities
- Added a replayable node to the Director for the 'Fist of Crota' mission