Destiny
Destiny was released on 9 September, 2014.Facebook

Destiny's in-game character, Xur Agent of the Nine, will be back in the reckoning during 12-14 December weekend. Xur appears only during the weekend and players will find him at the Tower. Xur will appear with a new set of exotic weapons, firearms and other rare goods for players who have saved Strange Coins and/or Motes of Light.

Note: Xur can be found standing in Hall of Guardians, near the Crucible NPCs.

Xur will be available only till 14 December and will disappear until next weekend.

According to iDigitalTimes, Xur will have 15 new items for the community. Following the Dark Below DLC, Xur will be able to upgrade many exotic items that have been already sold to players.

Below are the latest items in Destiny:

Ruin Wings

  • Class: Titan
  • Type: Gauntlet
  • Defense: 333 / 366
  • Light: +30 / 36
  • Strength: +99 / 106
  • Heavy ammo drops more often and contain more ammo in each drop
  • Causing damage with a melee reduces your grenade cooldown
  • Increased reload speed with Special Weapons

Achlyophage Symobiote

  • Class: Hunter
  • Type: Helmet
  • Defense: 407 / 447
  • Light: +30 / 36
  • Discipline: +94 / 101
  • Increased grenade throw distance
  • Golden Gun gains one additional shot per use
  • More Super energy from Grenade kills

Voidfang Vestments

  • Class: Warlock
  • Type: Chest
  • Defense: 444 / 488
  • Light: +30 / 36
  • Strength: +130 / 139
  • Enhanced Axion Bolt. Spawn with grenade energy
  • Carry more ammo for Hand Cannon
  • Carry more ammo for Special Weapons

Truth

  • Class: All
  • Type: Rocket Launcher
  • Attack: 302 / 331
  • Magazine: 2
  • Rounds fired from this weapon seek their targets aggressively
  • Rockets from this weapon will detonate early based on proximity to targets

Exotic Shard

  • Used to upgrade exotic items

Exotic Engram - Helmet

Upgradeable Exotics:

Mask of the Third Man

  • Class: Hunter
  • Type: Helmet
  • Defense: 407 / 447
  • Light: +30 / 36
  • Intellect: +85 / 92
  • Increased melee attack speed
  • Replenish health when you pick up an Orb
  • Arc Blade attacks use less super energy

Young Ahamkara's Spine

  • Class: Hunter
  • Type: Gauntlets
  • Defense: 333 / 366
  • Light: +30 / 36
  • Discipline: +102 / 109
  • Tripmine grenades last longer when placed
  • Increased reload speed with Special Weapons
  • More Super energy from Grenade kills

The Armamentarium

  • Class: Titan
  • Type: Chest
  • Defense: 444 / 488
  • Light: +30 / 36
  • Discipline: +156 / 167
  • Carry an additional grenade
  • Carry more ammo for Heavy Weapons
  • Carry more ammo for Special Weapons

No Backup Plans

  • Class: Titan
  • Type: Gauntlets
  • Defense: 333 / 366
  • Light: +30 / 36
  • Strength: +104 /111
  • Increases the duration of Force Barrier
  • Increased melee attack speed
  • Increased reload speed with Special Weapons

Light Beyond Nemesis

  • Class: Warlock
  • Type: Helmet
  • Defense: 407 / 447
  • Light: +30 /36
  • Strength: +96 / 103
  • Revive teammates faster. Spawn more orbs
  • Increased melee attack speed
  • Replenish health when you pick up an Orb

Sunbreakers

  • Class: Warlock
  • Type: Gauntlets
  • Defense: 333 / 366
  • Light: +30 / 36
  • Intellect: +81 / 87
  • Increases the duration of your Solar Grenade
  • Increased reload speed with Special Weapons
  • Melee hits replenish Grenade energy

Suros Regime

  • Class: All
  • Type: Auto Rifle
  • Attack: 302 / 331
  • Magazine: 33
  • The bottom half of each magazine deals bonus damage and has a chance to return health when dealing damage.
  • When zoomed, this weapon fires slower but causes additional damage

Red Death

  • Class: All
  • Type: Pulse Rifle
  • Attack: 302 / 331
  • Magazine: 27
  • Each kill heals you and speeds up reloads
  • It's easier to aim under fire using this weapon

The Last Word

  • Class: All
  • Type: Hand Cannon
  • Attack: 302 / 331
  • Magazine: 8
  • Bonus damage and stability. Extra precision damage when firing from the hip.
  • This weapon has bonus accuracy while firing from the hip.

Thorn

  • Class: All
  • Type: Hand Cannon
  • Attack: 302 / 331
  • Magazine: 9
  • Rounds pierce targets and cause lingering damage over time
  • The last round in a magazine deals bonus damage.

Ice Breaker

  • Class: All
  • Type: Sniper Rifle
  • Attack: 302 / 331
  • Magazine: 6
  • Ice Breaker's victims spontaneously combust, dealing damage to others nearby.
  • Missing a shot has a chance to return ammo directly to the magazine

Thunderlord

  • Class: All
  • Type: Machine Gun
  • Attack: 302 / 331
  • Magazine: 38
  • This weapon fires faster and more accurately the longer the trigger is held
  • Kills with this weapon increase reload speed for a short time