Destiny's upcoming Taken King DLC has finally been announced at this year's E3, but until the DLC is finally ready to hit the shelves, we will have to make do with whatever's on offer with the recently released House of Wolves DLC for the game, alongside its most talked about Trials of Osiris mode.
Now, there are a host of weapons and gears that you will come across in the Trials of Osiris mode, and may be some as you progress your Guardian each week. But there are more weapons than you can think of.
So if you are wondering about the kind of legendary weapons and gears that await you in House of Wolves' Trials of Osiris mode, look no further as here is a full list and ways to get them each week without fail.
Destiny Trials of Osiris – List of Weapons
Exile's Curse – Fusion Rifle: Causes Solar Damage/Hip Fire: Has bonus accuracy when fired from the hip/Hot Swop: Readying the weapon gets you a brief period of bonus accuracy.
Astral Horizon – Shotgun: Causes Void Damage/Replenish: Weapon magazine will be refilled whenever a Super is cast/Army of One: Perform unassisted kills to reduce melee, grenade cooldown.
Eye of Sol – Sniper Rifle: Causes Solar Damage/Army of One: Perform unassisted kills to reduce melee, grenade cooldown/Unflinching: Easier to aim under fire.
Jewel of Osiris Adept – Hand Cannon: Causes Solar, Void or Arc damage/Icarus: Improved accuracy when airborne/Third Eye: Active radar while aiming down weapon's sights.
Jewel of Osiris – Hand Cannon: Icarus: Improved accuracy when airborne/Third Eye: Active radar while aiming down weapon's sights.
The Infinite Theorem – Machine Gun: Causes Arc Damage/Third Eye: Active radar while aiming down weapon's sight/Spray and Play: Increased reload speeds when mag is empty.
The Messenger – Pulse Rifle: Third Eye: Active radar while aiming down weapon's sight/Headseeker: Body shots will increase precision damage for a short time.
The Scholar – Scout Rifle: Outlaw: Precision kills increases reload speed/Reactive Reload: Reloading after kill grants damage bonus for short period.
The Messenger Adept – Pulse Rifle: Causes Solar, Void or Arc damage/Third Eye: Active radar while aiming down weapon's sight/Headseeker: Body shots will increase precision damage for a short time.
The Scholar Adept – Scout Rifle: Causes Solar, Void or Arc damage/Outlaw: Precision kills increases reload speed/Reactive Reload: Reloading after kill grants damage bonus for short period.
The Summoner – Auto Rifle: Third Eye: Active radar while aiming down weapon's sight/Hidden Hand: Weapon gains better target acquisition.
Tomorrow's Answer – Rocket Launcher: Causes Void Damage/Tripod: Tube can hold three shells/Grenades and Horseshoes: Rockets will detonate early, depending on target proximity.
The Summoner Adept – Auto Rifle: Causes Solar, Void or Arc damage/Third Eye: Active radar while aiming down weapon's sight/Hidden Hand: Weapon gains better target acquisition.
How to Acquire Trials of Osiris Weapons: These weapons arrive weekly. Weapons can be purchased after seven wins from Brother Vance, or can drop as a Gold Tier prize. Adept Weapons will require nine flawless victories and can be obtained from the chest at the Lighthouse on Mercury.
Destiny Trials of Osiris – List of Armours
Watcher's Set: Watcher's Set can be acquired via random drops in Trials of Osiris matches. The Watchers' set has a light level of 36, but can rise to 42 with Etheric Light.
Exile Set: Pieces of the Exile Set can be purchased after achieving five wins, or via drops in a Gold Tier prize package. They can also be obtained from the chest at The Lighthouse on Mercury. This set has a light level of 42.
[Source: Twinfinite]